thedarlingone: black cat in front of full moon in dark blue sky (Default)
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* Oreburgh Gate: I accidentally knocked out the first Geodude I encountered, but I caught the second one. I named him Carrot (suggested by Tabbie again) because dwarves and caves and rocks. He is going in my party and Nobby is going to a box, because bug-types just aren't very useful.

Unfortunately, Carrot is level 5, so he's going to need a little more grinding. Not that he'd be a ton of use against Roark anyway. A'Tuin is probably going to be hard carrying the team there, since even if I grind an absurd amount and Sibyl evolves, I don't think Gyarados actually gets a Water move until level 25 or 35, something ridiculous like that. And none of the other Water types are available until I get to Valley Windworks at the earliest.

* Oreburgh Mine: Met another Geodude, but with the duplicates clause, I think I'm going to wind up catching every cave pokemon with the number of caves you go through in this game. I think the other possibilities are Zubat or Onix here? (I think the Onix is like a 1% chance, so I might be down here a while.)

Wild Geodudes knocked out: 4

Caught a Zubat! Her name is Weatherwax because you only get twelve characters for pokemon nicknames so DEATH OF RATS wouldn't fit. At this point we're hitting the issue where my party is full of reasonably good pokemon that need to level and I don't entirely know who to swap out.

* By the time I got back out of Oreburgh Mine, A'Tuin was level 13, which might be enough to take on Roark now that he has two supereffective moves? Maybe I'll try it out. Why am I taking more risks than usual in a fucking nuzlocke.

[Edit]

Dude. How did I just waltz in and beat Roark's entire gym at his same level without even healing. I know it's the first gym, it's not meant to be super hard, but I usually overlevel so hard.

Route 207: There's a big patch of grass here that has a chance for Machop, among other things. I can't get any trade evolutions in this run because the shelter wifi blocks all video game related shit, but Machoke still isn't a bad Fighting type to have around -- if I'd picked Chimchar as my starter, I probably would have wanted to come here before Roark. As it is, I just picked one up here and named him Vimes. He's level 5, so I'll need to do some more grinding if I want to use him, but I'll get there.

[Edit2]

* Ravaged Path: I already have a Geodude and a Zubat, so I can either farm for the 2% chance of a Psyduck spawning on land, or leave this area for later when I have Surf and can go after the water-exclusive spawns in here. I think I'll leave it.

Edit3: Made it to Valley Windworks. Caught a Buizel. Did not have a Discworld name idea. Asked Leia, who named him Remington. Probably wrapping up for tonight, because Valley Windworks and Eterna Forest are both a whole situation and I need to get my Starly up to at least level 22 before taking on Gardenia. Also possibly my Abra because her ace is a Roserade and that's dual-typed to poison.

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thedarlingone: black cat in front of full moon in dark blue sky (Default)
thedarlingone

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