thedarlingone: black cat in front of full moon in dark blue sky (Default)
* The game won't let me into Route 212 southbound from Hearthome City yet, so I have to travel east on Route 209.

* I will take the free pokemon egg from the NPC at the beginning of the route, because I feel like that shouldn't count as a route catch. I think it gives a Happiny or some such thing?

* The available pokemon on Route 209 that I haven't caught yet are Bibarel, Mime Jr, and Chansey. Based on the odds, I'll likely be getting a Bibarel. I honestly don't know how I haven't caught one yet, they're on practically every route.

* Yup, Bibarel. I feel like this is an appropriate pokemon to name Fred Colon.

* For some reason I didn't remember that a fisherman here gives me a Good Rod, which can catch things besides Magikarp. Specifically, it has a 35% chance of a Goldeen (and a 65% chance of a Magikarp). I figure I may as well treat the different rods like honey trees since each one only has a single catch pool in most locations, so I'll go ahead and fish up a Goldeen. I almost feel like I'm still getting an unmanageable number of pokemon even at one per route, but it's certainly an interesting experience?

* The Goldeen was holding a Mystic Water, which is useful to boost water-type moves. I named her Sacharissa.

* On the same route, I pass by the Lost Tower, a mausoleum for dead Pokemon. I already have Gastly and Zubat, but at night there's a 20% chance of encountering Murkrow, which I haven't caught yet. (Murkrow is the Brilliant Diamond exclusive here, with Misdreavus being in Shining Pearl instead. Which is a shame, I could really use a pure Ghost type.)

* I named my Murkrow Maladict. It's a male, but really for Monstrous Regiment names it's all kind of up in the air anyway.

* The only thing you can catch in Solaceon Ruins is Unown, which is pretty deeply useless, but I picked one up anyway. It happened to be a letter K, and I couldn't think of a Discworld character beginning with K (I'm sure there's a perfectly obvious one I'm spacing on), so I just named it K.

* I don't really feel like tackling Route 210 and Route 215 north and east of Solaceon Town tonight, they're both really long and full of trainer battles, so I think I'll pack up for tonight.
thedarlingone: black cat in front of full moon in dark blue sky (Default)
* My honey tree was ready today and I got... another Wurmple, named Flipside. I think I'll evolve it and see if I can get a Cascoon/Dustox, but I also put more honey on the tree to see if I can get something else in case it evolves to a duplicate Beautifly.

* Flipside evolved to a duplicate Beautifly. It looks like I have about a 40% chance of getting something outside the Wurmple line from a honey tree, so I'll give it a couple more shots. The next honey tree should be ready around 9pm local time.

Read more... )
thedarlingone: black cat in front of full moon in dark blue sky (Default)
I don't really know if anybody is actually interested in somewhat random nuzlocke notes, but my tumblr just had a post blow up to 4500+ notes so it's completely unusable, and anyway it's easier to edit here. I think I shall try to keep it to one post per day -- I didn't expect to get so far last night, so I kept posting and then doing more.

(Also my two roommates here at the shelter were at each other's throats all last night, almost literally, so I didn't get much sleep. No telling what tonight will be like.)

Read more... )
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* Oreburgh Gate: I accidentally knocked out the first Geodude I encountered, but I caught the second one. I named him Carrot (suggested by Tabbie again) because dwarves and caves and rocks. He is going in my party and Nobby is going to a box, because bug-types just aren't very useful.

Unfortunately, Carrot is level 5, so he's going to need a little more grinding. Not that he'd be a ton of use against Roark anyway. A'Tuin is probably going to be hard carrying the team there, since even if I grind an absurd amount and Sibyl evolves, I don't think Gyarados actually gets a Water move until level 25 or 35, something ridiculous like that. And none of the other Water types are available until I get to Valley Windworks at the earliest.

* Oreburgh Mine: Met another Geodude, but with the duplicates clause, I think I'm going to wind up catching every cave pokemon with the number of caves you go through in this game. I think the other possibilities are Zubat or Onix here? (I think the Onix is like a 1% chance, so I might be down here a while.)

Wild Geodudes knocked out: 4

Caught a Zubat! Her name is Weatherwax because you only get twelve characters for pokemon nicknames so DEATH OF RATS wouldn't fit. At this point we're hitting the issue where my party is full of reasonably good pokemon that need to level and I don't entirely know who to swap out.

* By the time I got back out of Oreburgh Mine, A'Tuin was level 13, which might be enough to take on Roark now that he has two supereffective moves? Maybe I'll try it out. Why am I taking more risks than usual in a fucking nuzlocke.

[Edit]

Dude. How did I just waltz in and beat Roark's entire gym at his same level without even healing. I know it's the first gym, it's not meant to be super hard, but I usually overlevel so hard.

Route 207: There's a big patch of grass here that has a chance for Machop, among other things. I can't get any trade evolutions in this run because the shelter wifi blocks all video game related shit, but Machoke still isn't a bad Fighting type to have around -- if I'd picked Chimchar as my starter, I probably would have wanted to come here before Roark. As it is, I just picked one up here and named him Vimes. He's level 5, so I'll need to do some more grinding if I want to use him, but I'll get there.

[Edit2]

* Ravaged Path: I already have a Geodude and a Zubat, so I can either farm for the 2% chance of a Psyduck spawning on land, or leave this area for later when I have Surf and can go after the water-exclusive spawns in here. I think I'll leave it.

Edit3: Made it to Valley Windworks. Caught a Buizel. Did not have a Discworld name idea. Asked Leia, who named him Remington. Probably wrapping up for tonight, because Valley Windworks and Eterna Forest are both a whole situation and I need to get my Starly up to at least level 22 before taking on Gardenia. Also possibly my Abra because her ace is a Roserade and that's dual-typed to poison.
thedarlingone: black cat in front of full moon in dark blue sky (Default)
* I have named my Turtwig A'Tuin on the suggestion of my friend TabbieWolf.

* Route 201: Caught a Starly (male). Coming up with the nicknames is the hardest part. Tabbie suggested doing Discworld theme names, so I named it Errol because that was the first male flying creature name that came to mind.

Read more... )

Now I'm going to grind until everybody is at least level 10, because Barry was level 9 and nearly kicked my ass, and I'm pretty sure Roark is level 12 at least.
thedarlingone: black cat in front of full moon in dark blue sky (Default)
This is probably the stupidest thing I've done in some time, but I'm starting a Pokemon nuzlocke in Brilliant Diamond.

I've never even beaten a Pokemon game in the regular manner -- I chicken out before going up against the Elite Four -- and I already get way too attached to my pokemon and overprepare for every battle, trying to avoid taking even a single hit. But I also tend to get super overwhelmed trying to catch every pokemon in each area before moving on, trying to build the perfect team before each big fight and so forth, so only being able to catch one per area might help me actually move on through the game?

So far I've picked Turtwig because it's the cutest and I like turtles, even though I know Grass is the weakest starter type most of the time, and decided on my ruleset. The basics of a nuzlocke are that if a pokemon faints it's considered "dead" and can't battle anymore, and you can only catch one pokemon per area (such as Route 1, Route 2, etc), usually the first one you encounter. In this case, rather than considering my fainted pokemon "dead", I'm going to let them "retire" and keep them in a separate box, and I'm invoking what are called the Duplicates Clause and Shiny Clause. That is, if I catch e.g. a Bidoof and then go to my next route and meet another Bidoof, I can keep hunting that route until I find something other than a Bidoof to catch; and if I meet a wild shiny anywhere, I'm allowed to catch and use it even if I've already caught my one pokemon for that area. (There's a lot of backtracking over routes you've already covered in classic Pokemon games, so I will definitely be meeting pokemon in areas I've already caught in, even apart from training.)
thedarlingone: black cat in front of full moon in dark blue sky (Default)
made a post yesterday (or the day before? unsure) which is doing some numbers on tunglr dot hell. you can only copypaste one paragraph from tumblr at a time, at least on mobile, because it's that sort of webbed site, but i thought it was perchance worth pulling over here. i will put most of it under a cut for politics, as dreamwidth has less in the way of keyword blocking tools.

***

i think the hill i'm going to die on here is that lasting anti-fascist activism begins and ends with unrestricted social services.

protests are great. kind of indispensable right now. but in times when we can be less reactive, you want to know what you're protesting *for*, not just against.

Read more... )

***

Man, writing for Tumblr really is an exercise in having the correct fights in advance. Only had one person deliberately misconstrue me so far though, and a lot agreeing with me to some extent.

I don't know how much longer I'm going to last. I'm trying, but I'm so stressed and tired. But if I could get one thing to last long-term, this concept I've been chewing on -- that widespread social services are good for democracy itself, maybe even a necessary prerequisite for it to survive -- might be one I'd be happy with.
thedarlingone: black cat in front of full moon in dark blue sky (Default)
have been farming seasonal diys in animal crossing (for november, i am a great time traveller in the animals crossing), and because this is a process that involves standing in one place staring at the sky on my switch screen for hours and spamming a button once every 5-30 minutes to pop a balloon when it comes by, i have also been watching a tv slightly more involved than my usual youtube streams of video games i'm already intimately familiar with.

specifically, i am watching "tokusou sentai dekaranger" because leia likes it very much and keeps using the characters instead of ocs whenever we need a sequels-era x-wing squadron for a star trek fic. super sentai is the japanese show that gets recut with american actors and dialogue to become power rangers; like power rangers (at least after the first few seasons), it tells a self-contained story with different characters each season.

dekaranger is the season that became power rangers spd, which stands for (i think) special police department? something like that. the ranger team is a group of future cops protecting earth against alien terrorists. like power rangers, it's a kids' show, so it's relatively uncomplicated in its morals and tone, but what really strikes me -- i wouldn't say i've seen many japanese cop shows, i have in fact seen two, this one from 2004ish and a miniseries from 2017 that was a spinoff of lupin iii. both were... pretty blatantly copaganda, and so the thing that keeps striking me about them is how *different* the aims are from american copaganda. it's a lot more... it's a lot more andy griffith show? but not quite. let me try to articulate.

at some length )

anyway my point is that i only have about ten episodes of dekaranger left so i am pondering what to watch next. i might watch carranger again. that's the parody season they did for the 20th anniversary back in the '90s, where instead of being a dedicated heroic military-esque group of badasses like most sentai teams, the rangers are five losers who work at a random garage because the ranger mentor couldn't find anyone better in a hurry. it was the first season leia showed me, and i'll probably get a lot more of the parody humor now that i've seen some of the normal seasons.
thedarlingone: black cat in front of full moon in dark blue sky (Default)
I am more and more coming to the conclusion that writers are the wrong people to give feedback on writing.

I'm both a writer and a beta reader. I'm a skilled writer; I've been practicing for nearly forty years at this point, which is saying something since I'm not yet forty. But beta reading is the one I see as something like a calling.

I haven't had a beta other than myself since LJ imploded. Most people, I'm told, can't beta their own work. I believe it; it's hard work to make that mental switch, and I'm very tired of it.

Leia brings some of our work to a monthly writing group she attends sometimes. It's a pretty average writing group -- a collection of acquaintances with aspirations to write. One of them has a poetry degree, another brought a piece of technical writing done for work recently. Everyone wants different things out of the group and the general reading comprehension level is abysmal. They bring Gdocs and leave comments on each other's writing.

And they're so bad at it. Recently someone left over two dozen comments on a Star Wars piece that mostly amounted to "I would have done it this other way", with a couple nods in the direction of "You need to use The Star Wars Catchphrases" (as someone who has read every Legends / old EU book set from 4 BBY to 19 ABY, I absolutely refuse to use The Star Wars Catchphrases if there's any other option). A while back, the person with the poetry degree criticized me for using parallel structure because I had, in their view, too many uses of the word "the" for one sentence.

I don't think this group is an outlier. I think nothing about writing provides useful practice in reading or giving feedback.

Beta readers are almost extinct, at least in the fannish ecosystems I've been anywhere around. I know people who have one partner beta, who may beta for that one person or for a few, but they've almost all had the same partner beta since the LJ days. I don't know of anywhere new betas are entering the economy.

(A few months back I did hear of an ecosystem I am very much not in, an origfic ecosystem where it's considered de rigueur to have something like fifteen beta readers and compensate them all with gift cards, but none of those were what I'd call real betas -- it sounded like they were all writers doing the same type of badly thought out feedback as any writing group, just for money as well as for feedback on their own work. And just like most writing groups I've heard about, they were discouraging some of the writers from continuing, including by actively tearing down each other's work.)

I keep thinking about trying to write a guide for how to give feedback, how to live up to the calling of a beta reader. I have barely any brain bandwidth these days and I feel like my nonfiction writing is suffering the most, but I have such strong feelings about what writing feedback is for.

Ideally, you'd want people trained in reading comprehension and critical thinking. Those of course are in rare supply these days. You'd also want someone who doesn't have a strong writing voice of their own, or who can switch it off if they do -- this is the biggest reason I think writers are actively bad at giving feedback on other people's writing, because of course they're thinking about how they'd write it. A good beta can write enough to give suggestions on how to word things more clearly, but they're a shapeshifter: the job is to bring out the author's own voice, to offer the phrasing they would have chosen themselves if only they'd thought of it.

But the biggest thing that I don't see coming from literally any feedback options these days is simply: you want them to keep writing. If you make someone want to stop writing, you have failed as a beta reader. So I think it's paramount to point out whenever the story does something well, when you like a turn of phrase, when something is vivid or does what the writer was going for. And that's a completely different viewpoint than any current philosophy of "feedback" that I hear going around.

(Someone on Tumblr was recently praising the standard prestigious-writing-workshop model where you have to sit in silence having your work badly analyzed by other writers. The only "benefit" that model provides, in my opinion, is to thin the field by weeding out anyone who doesn't have the impenetrable self-opinion of a mediocre white man, and especially anyone who's creative enough or culturally different enough to say something not instantly grasped by the sorts of mediocre white men previously funnelled into the group.)

I'm very tired. I have an excellent co-author, but she cannot beta her own work, and I don't expect her to. And switching gears all the time to beta myself is really wearing me out. I just want there to be a culture of beta readers I could turn to where someone could tell me "yeah this worldbuilding is clunky and repetitive, here are the spots you could streamline it at" but also "the story is working and these parts are especially interesting", and *not* tell me to shoehorn in "I know" as the only possible response to "I love you". (Those characters aren't even in this story!)

I don't know what it would take to build such a culture. Probably a lot more energy than I've got. Teh Youth don't even know what a beta reader is; I had to explain to a very well-meaning and polite youngster a couple years back that it was nothing to do with either omegaverse or character/reader shipfic.
thedarlingone: black cat in front of full moon in dark blue sky (Default)
(memed from [personal profile] thisbluespirit )

1: Pick five fandoms. List them in alphabetical order.

2: Visit this site to find your first RANDOM POEM OF POWER. Write down the 5th line (yes, even if it's an E.E. Cummings poem and you wind up with an apostrophe). Repeat five times and - you guessed it - list them in alphabetical order! (No cheating, mind! This is a challenge and it's always been about creativity.)

3: I think you can see where this is going. Write a very quick 50-word half-drabble for each fandom (try to do it all in one sitting), using the line from the poem as a prompt. You don't have to include it in the half-drabble - it's just inspiration.

4: Bravo! Have a cookie.


Do I have five fandoms I can say something in? Do I have enough brain to write to a wordcount, or at all? Who the fuck knows.

Read more... )

Jesus, fifty words is *short*.
thedarlingone: black cat in front of full moon in dark blue sky (Default)
i just woke up from an unstressful dream. i don't know how i got one of those, but i was looking at red sandstone rock formations in southern spain for some reason when my alarm went off, and i woke up with a specific little folded anticline outcrop in my head as clear as day.

digression about why i know what southern spain looks like )

anyway that was a long way to say i feel slightly better than i did. at least i still have the ability to think about rocks (positive)
thedarlingone: black cat in front of full moon in dark blue sky (Default)
So I watch approximately one YouTube channel per video game franchise I play, usually some specialist who has video titles like "Everything to Know about Camels in Minecraft". And because I spend a lot of time half-watching and listening to things on headphones in order to avoid listening to my shelter roommates quarrel, I wind up gravitating to channels that also have a lot of unedited stream archives, so I can have them running while also playing the game with the sound off.

My point is that I spent the afternoon watching a YouTube stream )
thedarlingone: black cat in front of full moon in dark blue sky (Default)
more age of calamity today. i've never actually finished playing the game myself -- i only know what happens in the last third or so from watching streamers play it, which makes Proper Gamers so mad because they want everybody to buy every game blind and experience it with no expectations, which i have neither the time nor the money nor quite frankly the temperament to do. i think breath of the wild is the only game i've bought sight unseen and actually liked, which is a bad ratio.

(okay, technically i acquired the first two mass effects having only seen a bit of the third one's multiplayer, but also the first two were a gift because somebody had a duplicate steam coupon, so does that really count either way? who knows.)

anyway my point is that first playthroughs of any game usually take me years and years -- mass effect trilogy took me four years to beat the first time, although part of that was the horrendously underpowered pc -- because no matter how prepared or overleveled or skilled i am, new experiences are scary and i put them off.

i'm procrastinating right now by writing this post, in fact, because the next mission is the one where i unlock a character who's both super overpowered and extremely difficult to use, with a control scheme completely different from any of the sixteen characters i've been playing to this point. there's a point in the mission where i'm going to get swapped into using this character automatically and i am teh nervous.
thedarlingone: black cat in front of full moon in dark blue sky (Default)
for some reason whenever i live in this part of the country i get the worst pressure-change headaches whenever Some Weather rolls through. there is a gale warning on, so naturally i have spent today with a headache. i don't know if i'm too close to sea level or what.

other than napping, i have mostly spent the day playing hyrule warriors: age of calamity, a spinoff of breath of the wild, which is one of my favorite video games of all time and also incredibly difficult to explain from a standing start.

(describing video games is a whole unique skillset, because with books or audiovisual media there's usually an assumption that your reader might or at least should want to consume it themself if you sell it well. but most people are not going to play a specific video game, because they would have to have the correct hardware, the money for the software, the necessary skills and abilities, and a *lot* of time. a single completionist playthrough of the mass effect trilogy takes me about 260 hours. that's equivalent to binging almost 350 episodes of a 45-minute drama, or 13-15 seasons depending on season length. admittedly mass effect is long even for three AAA video games, but they are not a quick medium to experience a story in.)

anyway. i had a point. my point is that it's awkward talking about spoilers for video games because you very especially cannot do the "it's so good people, go watch it and come back, i'll wait" shtick. which is a shtick that annoys the fuck out of me anyway because i personally require spoilers to convince me to invest my energy in most media, but i understand that a lot of people do Not want spoilers. and the thing about age of calamity specifically is that it was marketed one way and then had a mid-game twist that completely alters the tone, and it really does hit best when you see it unspoiled but also with the background of having played through breath of the wild. also the subplot that made me specifically buy the game instead of just watching playthroughs is a *different* spoilery twist that changes the entire shape of the game story and refracts back into the characterization from breath of the wild.

so. i feel like trying to explain why i love these two games. possibly somewhat incoherently, because i still have a headache. but there Will be major spoilers for both games under the cut. if i can remember how to code a cut.

Read more... )

anyway! so! that is breath of the wild. in brief, ish. look, i haven't even touched on korok seeds or armor upgrades or weapon durability. it's a big game.

hell, i haven't even touched on the fucking world map. you know how video game worlds are, well, stylized? minecraft is the most obvious example, it being Entirely Squares, but most video games will have their landscapes sort of tiled and repetitive to some extent, to save on graphics space.

botw has some repeated buildings and trees, but nothing about the geology is tiled. it's so well individuated that i can glance over at a youtube stream and usually know exactly where the streamer is, so closely i could put my finger on the map, just from the landforms and scenery. the zone transitions are a bit minecraft biome -- there's the autumn area, the jungle area, the volcanic area -- but the map overall is a fucking work of art. the traditional japanese village is placed in a limestone karst region with those sugarloaf mountains they have in some parts of china, and they just make me so damn happy. especially since if there's a vertical surface that isn't 100% sheer, you can climb it like a little humanoid gecko. so i get to clamber up and down geology from all over the world, which is a delight in itself.

having thus created an impressively habitable world, nintendo's zelda team very reasonably wanted to put more games in it. the botw sequel, tears of the kingdom, uses almost entirely the same map, somewhat altered to reflect the events that cause there to be a sequel. but age of calamity, which as the name suggests is a prequel set during the hundred-years-ago era known as the great calamity, is a completely different genre and requires a certain amount more explanation before we even get into the story.

Read more... )

this is a good game.
thedarlingone: black cat in front of full moon in dark blue sky (Default)
have just discovered (courtesy of [personal profile] sophia_sol ) that i had never actually read "the ones who walk away from omelas". i had apparently read some sort of excerpted version that only included the final bit about the child in the hole. and, separately, had read the segment about "the banality of evil and the terrible boredom of pain" without realizing it was actually part of that story.

soph was complaining, correctly, that everyone teaches / talks about the story as if it's a story about how you react to the child and whether you will (heroically or selfishly) be one of the special titular ones who choose to walk away. in the abridged or excerpted version, of course, the child in the hole is the only thing to react to. i'm really wondering now how many other people have only read that part of the story.

if you read the whole story, the passage about the banality of evil takes on the central importance: it is a piece of writing that asks you to imagine a society without suffering, and accuses you of being complicit in the lazy habits of mind peddled by the "pedants and sophisticates" who don't want such a thing to be imaginable. the point of the child in the hole is simply that, if a utopian society only feels "real" if it has a failure point, that's a problem and you should question why.

and yet. for all that leguin explicitly disclaims rousseauian notions of societal innocence and asks you to imagine the society of omelas being complex and innovative, it feels to me very much of a piece with john lennon's "imagine", a song that i think encapsulates the worst of the flower child movement. the utopian omelas has "singularly few" laws, has temples but no religions, functions on a basis of equality without hierarchy. and i think that weakens the actual point of the story, perhaps fatally; it may be a large part of why readers fail to take away the message leguin explicitly states, that it is worthwhile to try to imagine a world free of suffering.

i live, of course, in the failure state of a utopia, which is aggressively failing further as i type. it was perhaps the first time a utopia had gotten as far as trying to enshrine human rights in the institutions of an active, functioning government. it had a pretty good run, and its documents have inspired most of the conversations that have been held about human rights declarations in the centuries since.

i have been thinking -- for many years, but more and more recently -- about the american utopia 2.0. about how to start from the things we say we believe in, equality and human rights and the consent of the governed, and look at the failure modes of the ways they've been tried and the flaws of the people doing the trying, and hammer out something that might be worth giving another few spins.

(nobody else seems to be interested in this. i left my own people when the early phases of fascism made them unwilling to include the concept of universal human rights in the draft they are now implementing. and when i try to look for the parallel groups on the left, for the people who want to build a theory of good government and give it a test drive, they don't exist. they just yell at me about old white men and thomas jefferson's hypocrisy until i stop trying to ask where they think they get the idea that people should have rights.)

anyway. my point. i keep wandering back, oddly enough, to the concept of original sin. not the basic literalist version with the snake and the apple and the evils of knowledge. but, like many religious concepts, it is a way of trying to articulate (clunky and fumbling though it may be) something about human nature that seems more and more accurate.

there's a line in robert louis stevenson's kidnapped that has stuck with me. (okay, there are several of those. it was a fairly formative book for tiny jt.) there's a point where alan breck says "there's bad folk everywhere, and what's worse, weak ones." and that is what i think we are seeing now in the breakdown of usian society. there are a few bad people, but there are many, many, many, who are just yeeting themselves to wherever the overton window ends up. one can't necessarily tell the difference from outside between the long-term hateful and the opportunist conforming to hate.

so anyway the point i'm trying to get back to is, that i have personally been trying to imagine a society free of suffering, and i think omelas rings false, but not for the reasons leguin claims people might think it rings false. i don't think the suffering is necessary. but i don't think it can be prevented without *structure*. hard work, and even more important, laws and regulations, all in service of clearly stated and enforced definitions of sapient rights.

i got in a fight last fourth of july about the declaration of independence. i was told i was showing my old right-wing brainwashing by valuing an outdated, insincere document that can't be edited, and that i should value the constitution instead. and my argument, which i think is relevant here, is that those two documents do totally different things: the constitution says "this is how we govern", and it gets changed and updated as we get better ideas, but the declaration says "this is why we govern", why we even claim to have the right to establish a government based on something besides the military conquest of a king's ancestor.

i think, if we want to imagine a society free from suffering, if we want to try to build one, it has to start from "this is not a natural state". it has to start from "people will not Just". it has to start with the acknowledgement that evil will always come back, that there will always be people who either want to cause harm or will go along with harm if someone seeking it gains power. it has to start from looking at failure states, from instituting checks and balances to try to disrupt the abuses of power. it has to assume abuse of power is going to be sought.

i'm not the kind of writer who could write a response-to-omelas fic that would articulate these thoughts well and resonate with readers. nor would it get picked up if i tried. it's not what people want to see in their fixes for the failure states of government. iteration and nuance do not make political heroes.

the very end of the story, though, i can read in at least two or three ways, and i'm not sure which one leguin intended; it's very ambiguous for a story that tells you exactly what to think about the rest of it. it talks about the titular "ones who walk away from omelas". and the discussion around the story always seems to assume they are valorized for walking away, that it's positioned as the obvious morally correct choice. but the story doesn't say that at all. it says "The place they go towards is a place even less imaginable to most of us than the city of happiness. I cannot describe it at all. It is possible that it does not exist. But they seem to know where they are going, the ones who walk away from Omelas."

and there's the way i would read that description based on my own current circumstances and what i see around me; the way i would read it based on the tone of the earlier parts of the story; and the way i would read it based on knowing that leguin was a damn skilled writer (her "steering the craft" is one of the two books on writing that have materially formed my own skills).

my initial reading is that the ones who walk away from omelas are the tumblr purity wonks who were advocating refusal to vote last year. "i refuse to participate in omelasian society because it's flawed but i also refuse to be responsible for its downfall by uplifting the child, or to put in any work to build a societal safety net to the point where we could eventually uplift the child without causing the downfall, or otherwise to do anything except walk in a straight line with clean hands until the perfect society rises before me with no foundation work".

if i didn't know that leguin is a very thoughtful writer (i haven't read most of her other work), i wouldn't argue too much with the default reading that the ones who walk away are making the obvious moral choice. i don't think the story is actually even asking what the moral choice is or what you would do, but it's the shape of story that from most classic sff writers would be asking you that question and wanting you to acquiesce in the answer they posited as obvious. because the ones who walk away are the final contact the reader has with omelas and the titular characters of the story, one ends the reading aligned with them, which would often indicate that one is meant to stay aligned with that perspective on the story as a whole. but from what little i know of her, i think leguin is too clever-handed a writer to be that facile.

the third interpretation is that it's a sneaky appeal to the subconscious. they leave omelas for something better: for a city of happiness truly without suffering. we can't describe it, we can't picture it, but by laying out that blank space for it, we can get past the lazy habits of mind and the addiction to suffering, and slip an acceptance of that better city directly into the heart, past the mind.

i don't know if i'm being too over-engineered, but i feel like that third one might be what leguin was actually going for. but i really don't know.

(i'm sorry about your reading pages. i'm on my phone and have completely forgotten how to decide where to put a cut.)
thedarlingone: black cat in front of full moon in dark blue sky (Default)
I'm still alive. I'm still homeless, and in a shelter, and have all my toes. I keep forgetting Dwth exists and/or feeling like I don't have anything interesting to say, or anything that deserves to be said in as un-ephemeral-feeling a format as Dwth. But survival is resistance, so I suppose I am resisting, even if it mainly feels like I don't do anything but keep up with my Flight Rising dailies.

test

Nov. 11th, 2023 09:40 pm
thedarlingone: black cat in front of full moon in dark blue sky (Default)

I have just been alerted that there is a resizeable text box on the new beta version of the post writing page! I... don't like that the icon picker is at the bottom. But I can read what I'm writing now! :D I might try to get over here more often.

thedarlingone: Third Doctor and a Dalek in a pond, captioned "Dalek tipping" (dalek tipping)
okay, so, fuck. i keep putting this off because i'm ashamed to be in this position yet a-fucking-gain but like. i uh... haven't been able to work since new year's and i need to raise $600 asap to pay the rent. my paypal ethanrabbits at gmail or my Ko-fi is here. Signal boosts very much appreciated!
thedarlingone: Peter Tork smiling (peter tork shiny)
Disreputable Company (10214 words) by camshaft22, thedarlingone
Chapters: 2/2
Fandom: Lupin III
Rating: Teen And Up Audiences
Warnings: No Archive Warnings Apply
Relationships: Jigen Daisuke/Zenigata Kouichi
Characters: Jigen Daisuke, Zenigata Kouichi, Arsène Lupin III
Additional Tags: Mutual Pining, Matchmaking, Demisexual Jigen Daisuke, First Kiss, First Dates, Disguise, Case Fic, Lupin being an incurable fucking romantic, Matchmaking Arsène Lupin III, Fluff, Jigen being an awkward turtle who doesn't believe he deserves nice things, Competent Zenigata Kouichi, Zenigata is the only good cop
Summary:

In which Jigen and Zenigata are a pair of useless pining queer disasters, and Lupin decides to fix things.


***

Now complete! Rated T for mild discussion of sex. (I'd say more PG than PG-13, if that makes any sense.) Lupin is a pushy matchmaking friend, Zenigata is earnest, and Jigen is awkward, but it all works out.
thedarlingone: Jimmy Stewart in Philadelphia Story, captioned "this is the voice of doom calling" (voice of doom)
Disreputable Company (5137 words) by camshaft22, thedarlingone
Chapters: 1/2
Fandom: Lupin III
Rating: Teen And Up Audiences
Warnings: No Archive Warnings Apply
Relationships: Jigen Daisuke/Zenigata Kouichi
Characters: Jigen Daisuke, Zenigata Kouichi, Arsène Lupin III
Additional Tags: Mutual Pining, Matchmaking, Demisexual Jigen Daisuke, First Kiss, First Dates, Disguise, Case Fic, Lupin being an incurable fucking romantic, Matchmaking Arsène Lupin III, Fluff, Jigen being an awkward turtle who doesn't believe he deserves nice things, Competent Zenigata Kouichi, Zenigata is the only good cop
Summary:

In which Jigen and Zenigata are a pair of useless pining queer disasters, and Lupin decides to fix things.


***

Tumblr is imploding again, so here's another attempt to Post More Here via crossposting. My partner got me into Lupin III fandom a little over a month ago and it's eaten my brain. Welcome to rarepair hell. ^_^

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